I just made a Symbol library of the UI elements I am constantly using in wireframe diagrams. I have been meaning to do that for FOREVER.
Monday, December 24, 2007
Ilustrator UI Elements Symbol Library
I just made a Symbol library of the UI elements I am constantly using in wireframe diagrams. I have been meaning to do that for FOREVER.
Orangy Rainbow Goodness
I am super-entertained by this Flash site, and I don't even know what it is for:
http://unlimited.orange.co.uk/flash/go
And this site, which is a teaser for Wall*E:
http://www.buynlarge.com
http://unlimited.orange.co.uk/flash/go
And this site, which is a teaser for Wall*E:
http://www.buynlarge.com
Sunday, December 16, 2007
How to Defang Scary Technolongy
http://www.nytimes.com/2007/12/16/jobs/16career.html
Key take-away here: fear and lack of confidence are key inhibitors to learning tech. User experiences that create the semblance of simplicity and friendliness win, like, well, the ubiquitous iPod.
Key take-away here: fear and lack of confidence are key inhibitors to learning tech. User experiences that create the semblance of simplicity and friendliness win, like, well, the ubiquitous iPod.
Tuesday, December 4, 2007
User Experience Discipline Gains Ground
Great article on the promise and pitfalls of Experience Design: http://speedbird.wordpress.com/2007/06/22/on-the-ground-running-lessons-from-experience-design/
I am convinced that interface/user/web design are going to diminish as practices in favor of experience design in the future. Instead of site maps as a static diagrams, I hope to be creating temporal evolution flow diagrams. Instead of single point prototypes, I foresee mutating life cycle prototypes, and so on ...
I am convinced that interface/user/web design are going to diminish as practices in favor of experience design in the future. Instead of site maps as a static diagrams, I hope to be creating temporal evolution flow diagrams. Instead of single point prototypes, I foresee mutating life cycle prototypes, and so on ...
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