However, I did appreciate their UE mantras, which I dug up from under the misnomer of patterns in the sparsely populated resource library. I am going to repeat them here, for easy client reference later:
- Show Progress and Sequence
- Provide Help Inline
- Leave Breadcrumbs
- Establish Visual Distinction
- Make Visual Connections
- Offer Entry Points
- Choreograph Changes in Layout
- Show Details in Place
- Show Master-Detail Relationships
- Provide Controls In-line
- Reveal Control Progressively
- Leverage Parallel Categories
- Organize with Card Lists
- Enable Direct Manipulation
- Provide Transport Controls for Dynamic Media
- Let Users Go Home
- Include a Dynamic Back Button
- Save Without Asking
- Enable Undo
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